{"id":"a00","course":"beginners-class","section":"pre","order":2,"code":"PRE","title":"什麼是 TouchDesigner 與入門介紹","kind":"video","durationSec":1355,"duration":"22:35","freePreview":true,"families":["TOP","CHOP","SOP"],"loopwiseLectureId":"8ab0ed8f","hasNotes":true,"notes":{"toc":[{"id":"s-1","text":"這個單元在做什麼","level":2},{"id":"s-2","text":"從演奏會開始：即時的視覺","level":2},{"id":"s-3","text":"打開演奏會的 TD 檔","level":2},{"id":"s-4","text":"《瓶中的永恆花園》：活的展演系統","level":2},{"id":"s-5","text":"技術只是工具","level":2},{"id":"s-6","text":"為什麼開這門課","level":2},{"id":"s-7","text":"TD 是什麼","level":2},{"id":"s-8","text":"從寫程式到節點","level":2},{"id":"s-9","text":"學完 TD 可以做出什麼","level":2},{"id":"s-10","text":"學 TD 的四個階段","level":2},{"id":"s-11","text":"常見問題","level":2},{"id":"s-12","text":"卡住的時候","level":2},{"id":"s-13","text":"延伸資源","level":2}],"segments":[{"html":"<h2 id=\"s-1\">這個單元在做什麼</h2>\n<p class=\"has-ts\"><span class=\"tsg\"><a class=\"ts\" href=\"#t=16\" data-t=\"16\" title=\"播放錄影 00:16\">00:16</a></span>TouchDesigner（下面簡稱 TD）是一個稍微有一點難的軟體。這個單元先不碰操作，哲宇想帶你跨過門檻之前，先看清楚三件事：TD 是什麼、它可以做出什麼樣的作品，以及想有系統地學 TD，怎麼用好這堂課的資源。</p>\n<p>他從自己的演出講起。哲宇在台上彈鋼琴，琴聲一彈下去，整個空間的視覺跟著展開。觀眾用手機寫的詩，會從場域旁邊飄出來。這些演出背後的系統，幾乎都是用 TD 建的。接著他解釋 TD 的核心：把視覺、音樂和數據拆成一個一個節點接起來，每一步的結果都看得到。再看五類作品：沉浸式互動牆、音像演出、同時控制投影機和雷射的表演、自動鋼琴與投影的二重奏、用身體動作驅動的沉浸空間。最後攤開學 TD 的四個階段。</p>\n<p class=\"has-ts\"><span class=\"tsg\"><a class=\"ts\" href=\"#t=437\" data-t=\"437\" title=\"播放錄影 07:17\">07:17</a></span>技術在哲宇眼裡只是工具：「但這些技術其實都只是你的一個工具。」他最重視的，是怎麼用工具把自己真正想講的東西，變成作品帶給觀眾。</p>\n<aside class=\"callout callout-key\" aria-label=\"這個單元帶走\"><p class=\"callout-title\">這個單元帶走</p><ol>\n<li>TD 是統合視覺、音樂跟數據，即時創作的視覺化工具。攝影機怎麼接、資料從哪裡取，它都包成一個一個節點，接起來就能用。</li>\n<li>節點的好處是每一步都看得到結果，適合「看到東西才有感覺」的創作者，也避開打錯一個字程式就壞掉的麻煩。</li>\n<li>即時是 TD 的核心。表演現場可以用麥克風、感測器、自訂的控制介面改變畫面，不用回頭重新渲染影片。</li>\n<li>作品裡有感測器、投影或多種輸出，想結合音樂和視覺，再加一點演算法，就很適合用 TD。</li>\n<li>學 TD 有四個階段：了解思考方式、建立審美、臨摹實作練熟、累積自己的作品。剛開始覺得痛苦是正常的。</li>\n</ol>\n</aside>"},{"locked":true,"id":"s-2","title":"從演奏會開始：即時的視覺"},{"locked":true,"id":"s-3","title":"打開演奏會的 TD 檔"},{"locked":true,"id":"s-4","title":"《瓶中的永恆花園》：活的展演系統"},{"locked":true,"id":"s-5","title":"技術只是工具"},{"locked":true,"id":"s-6","title":"為什麼開這門課"},{"locked":true,"id":"s-7","title":"TD 是什麼"},{"locked":true,"id":"s-8","title":"從寫程式到節點"},{"locked":true,"id":"s-9","title":"學完 TD 可以做出什麼"},{"locked":true,"id":"s-10","title":"學 TD 的四個階段"},{"locked":true,"id":"s-11","title":"常見問題"},{"locked":true,"id":"s-12","title":"卡住的時候"},{"locked":true,"id":"s-13","title":"延伸資源"}],"sections":13},"courseName":"TouchDesigner 入門必修課","buyUrl":"https://education.monolab.world/courses/beginners-class","sectionTitle":"課前筆記","prev":{"id":"intro","course":"beginners-class","section":"pre","order":1,"code":"課前","title":"進入互動設計世界的第一步","kind":"text","durationSec":0,"duration":null,"freePreview":false,"families":["COMP"]},"next":{"id":"a01","course":"beginners-class","section":"basics","order":1,"code":"A01","title":"基礎介面操作與節點結構","kind":"video","durationSec":2337,"duration":"38:57","freePreview":false,"families":["COMP","TOP"]}}